If its this specific image that you want, its free for stock use already
No credit needed or anything. Most of my stuff in my account is like that other than the stuff in the not for stock use folder (which is due to contests and collabs).
Well, just the same, I'd love one in a different secondary color, and for it to be my own. :3 But if you'd rather not attempt at getting the same sort of effect, I understand.
But the thing is I wrote that tutorial about two months before the laptop I was using died. I'm not sure if I have that file or not anymore I'd have to look through and see if I have it still I did some particular things to it that was a bit complicated to get it looking like that. So I'd have to find the flame file first
I'll take a look around and see if I can hunt it up.
"scale="750" and cam_pitch="1.30899693899575" are connected to the scale setting in the adjust window. I’m not sure why it shows up like this though. All I know is it’s connected and it’s not the pitch."
It actually is the pitch. The pitch is in radians, in the code. In the adjust window it's given in degrees. The pitch is the angle by which the camera is rotated about the x axis in the yz plane. Pitch=0 corresponds to the camera looking at the fractal along the z axis, and pitch = 90 (or, cam_pitch=1.5707963267948966192313216916398 in the code) corresponds to looking at the flame along the y axis.
Also, "oversample="1" filter="0.5" quality="50" Okay, these are settings found in the options menu under the display tab. I'm not sure what it is for, but that's where you'll find all three of these settings."
I'm not very sure about the filter size and quality setting, except that the quality setting is (probably) connected to the density of points (in other words, the number of iterations of the functions being used). But, oversample is the number of times the image is scaled up before being scaled down back to size. In other words, for, let's say, an image with resolution 1000x1000 and oversample set to 4, Apophysis will render a 4000x4000 image, smoothen it and scale it back down to 1000x1000.
Thought I'd put in my 2 cents. And, these weren't "errors", so I didn't note you. Hope this helps.
BTW, awesome tutorial! I've been a fan of yours for a long time. You might remember me from another time. I do. xD
Like I've said no one has ever requested one of me so its hard to say. Fractals don't take me much time to make so it probably wouldn't be very much.
btw, today is my bday!
No credit needed or anything. Most of my stuff in my account is like that other than the stuff in the not for stock use folder (which is due to contests and collabs).
Happy birthday
ty!~
Its not the exact same fractal though but close enough, if you want to take a look at it you can via the tutorial. There's pictures of it in there.
What colors do you want and what size? I'm not going to charge you btw.
But the thing is I wrote that tutorial about two months before the laptop I was using died. I'm not sure if I have that file or not anymore
I'll take a look around and see if I can hunt it up.
"scale="750" and cam_pitch="1.30899693899575" are connected to the scale setting in the adjust window. I’m not sure why it shows up like this though. All I know is it’s connected and it’s not the pitch."
It actually is the pitch. The pitch is in radians, in the code. In the adjust window it's given in degrees. The pitch is the angle by which the camera is rotated about the x axis in the yz plane. Pitch=0 corresponds to the camera looking at the fractal along the z axis, and pitch = 90 (or, cam_pitch=1.5707963267948966192313216916398 in the code) corresponds to looking at the flame along the y axis.
Also, "oversample="1" filter="0.5" quality="50" Okay, these are settings found in the options menu under the display tab. I'm not sure what it is for, but that's where you'll find all three of these settings."
I'm not very sure about the filter size and quality setting, except that the quality setting is (probably) connected to the density of points (in other words, the number of iterations of the functions being used). But, oversample is the number of times the image is scaled up before being scaled down back to size. In other words, for, let's say, an image with resolution 1000x1000 and oversample set to 4, Apophysis will render a 4000x4000 image, smoothen it and scale it back down to 1000x1000.
Thought I'd put in my 2 cents. And, these weren't "errors", so I didn't note you.
Hope this helps.
BTW, awesome tutorial! I've been a fan of yours for a long time. You might remember me from another time. I do. xD